AI Insights · Timothy · October 2021
Top 5 Shopping Games Performance in the UK for Q3 2021
Discover the performance trends of the top 5 shopping games in the United Kingdom during Q3 2021 on a unified platform, based on data from Sensor Tower.
During the third quarter of 2021, the top 5 shopping games in the United Kingdom showed varied performance trends in terms of weekly downloads, revenue, and active users. Here is an overview based on data from Sensor Tower.
Cashier 3D from Rollic Games saw a notable decrease in weekly downloads and active users throughout the quarter. Starting with approximately 21.5K downloads and 39.3K active users in the last week of June, the numbers gradually declined, closing the quarter with around 7K downloads and 16.9K active users. Weekly revenue peaked at $95 in early July but dropped to zero by September.
Hypermarket 3D by Sunday.gg experienced fluctuations in its metrics. Weekly downloads increased from about 6.1K in late June to a peak of 19.1K in early August, before settling at approximately 6.6K by the end of September. Active users followed a similar trend, peaking at 26.8K in early August and ending the quarter at around 10.8K. Revenue also varied, with a high of $63 in early July and diminishing to zero towards the end of the quarter.
Vlad and Niki Supermarket game from Oculist showed a steady increase in weekly revenue, starting at $61 in late June and peaking at $157 in mid-September. Downloads initially were around 4.3K and saw fluctuations, closing the quarter at approximately 5.5K. Active users ranged from 6.6K to 9.3K, maintaining a relatively stable trend.
Miga Town: My Store by XiHe Digital (GuangZhou) Technology Co., Ltd displayed consistent performance. Weekly downloads hovered around 2.5K to 4.4K, while active users increased from 8K in late June to a peak of 10K in mid-August before slightly declining to 9.1K by the end of September. Revenue showed a peak of $414 in mid-August, with fluctuations around $200-$400 throughout the quarter.
Scan it!!Supermarket Simulator from Snack Games Studio had a decrease in weekly downloads from about 4.1K in late June to 648 by the end of September. Active users started at 12.6K, peaked at 16.2K in early August, and ended the quarter at 8.1K. The game did not generate any revenue during this period.
These insights provide a snapshot of the performance of the top 5 shopping games on a unified platform in the UK for Q3 2021. For more detailed analytics, visit Sensor Tower.